-
Website
http://willwilkinson.net/flybottle -
Original page
http://www.willwilkinson.net/flybottle/2006/10/18/the-status-of-the-politics-of-status/ -
Subscribe
All Comments -
Community
-
Top Commenters
-
Robert S. Porter
56 comments · 1 points
-
uknowbetter
362 comments · 19 points
-
huadpe
40 comments · 1 points
-
Vangel
43 comments · 1 points
-
Michael Drake
109 comments · 3 points
-
-
Popular Threads
-
Liberty in Context
2 weeks ago · 61 comments
-
Inequalities in Health Care
2 weeks ago · 31 comments
-
For More Responsible Climate Politics
2 weeks ago · 23 comments
-
http://www.willwilkinson.net/flybottle/2009/10/14/3821/
3 weeks ago · 27 comments
-
Technology Technology, Institutional Technology, and Global Warming
2 weeks ago · 12 comments
-
Liberty in Context
For instance, I have what I believe to be a worthwhile job in a think-tank, am a qualified ski instructor and play the uilleann pipes. All of these things I take some status from (i.e. I feel better about my work than most people I know, I ski better than most people I know and, whilst I don’t play the pipes very well at all, I get a certain amount of kudos from friends in Irish music circles for even attempting). But there’s hardly any sense in which the status I gain from each is substitutable. If for some reason I had to take a banal and repetitive job, becoming better at playing the pipes would not compensate the decline in relative status I would feel from being just another member of the rat race.
If it is true that people play several different games and that status rewards are largely non-substitutable, the question arises as to whether all status games are of comparable status. In other words, is there a sense of – if you like – ‘meta-status’ that is a function not only of how you are doing in each status competition you engage in, but of WHICH status competitions you participate in? Is it relatively more important to be playing some games than others?
You can argue that this question is irrelevant, because status is perceived – if you feel your status to be at some level, then it is, tout court. But my guess would be that people are drawn to play games for different reasons: because of their own interests and beliefs, yes, but also because of the number of other people playing and because of external pressure to play.
Underlying the contention of Frank, Layard, et al is the idea that people find it hard (if not impossible) to opt out of the money game. Perhaps a small minority of people manage to (“The hell with it, I just won’t care about money any more! I’ll put all my efforts into being the best ……”). But most don’t, because the status of the money game itself is high in Western society. It’s not the only competition in town, sure, but it’s the biggest and shiniest, has the most players and promises the best prizes (even if it doesn’t always deliver them).
I think it's just weird to think that it's hard to opt out of the money game. Back where I'm from, people seemed interested in living comfortably, but the money game was hardly important to most. The few to which it evidently was important were pitied by everyone else. And I probably could manage to get work as a consultant for over twice my salary, but I don't do that. Why is that?
And Sam, I'd point out that while you say you play three status games (and don't mention money among them), you're engages in infinitely more status games that you didn't mention, probably because you don't care about them. I know I used this same example a couple months ago, but I doubt that many of this blog's readers are depressed by the fact that I'm (probably) a better ballroom dancer, just like it doesn't bother me that you're a better skier and uilleann piper.
Could there be some projecting going on?
Thanks Matt. No kidding. I've followed A&L; Daily for years, so I'm psyched.
While the point you make is undoubtedly valid up to a point, I wonder whether you place too much faith in it's actual potential to get us out of the income-status game. Whatever the theoretical possibilities for entering into a preferred set of status races that one is best able to succeed in, and despite obvious anecdotal examples of people who do this to great effect, the statistical eveidence tends to suggest that this isn't what the majority of people, on average, actually do.
The interesting question then becomes why not? To what extent can people really choose the status races they enter into? Does it require a certain level of self-awareness that many people lack? Is having systematically differnt values from one's peers in some sense psychologically costly? etc. And what can we do to improve situation?
Some status games are not avoidable, as other commenters have said. One might be providing opportunities for one's children. There are many parents who would love to have lots of money to buy into an expensive suburban neighborhood with good schools, send their kids to expensive private collages without worrying about financial aid, etc. Unfortunately this is a status game that may really have some zero-sum elements which people can not escape by choosing different preferences.
Also, while some games can be chosen, the act of choosing a different game often involves admiting defeat, and thus suffering the consequences of being on the losing end of a zero sum game. I may choose not to be a Ph.D. in physics, and choose economics instead, but if I make that choice because I can't hack it in physics, then I still lost that game, and chose one which falls further down on my rank of preferred games to play.
While you are right to critisize the one-dimensional thinking of many happiness theorists, your multi-dimensional game does not solve the problem, it just makes it more complicated.
The hand waving assertions (such as the dismissal of vervet monkey dominance compared to academic dominance) are rife and silly on their face. "Struggling artists do not doubt their superiority in the face of successful accountants." Bullshit: of course they do. Which is why so very many avoid or depart the arts.
And of course, the problem of status is not solved by being excellent at something irrelevant because status is what other people think of you. Including people you can't leave behind, that will judge you, such as your family. Including people you HAVE to do business with, such as the people who might loan you money for college or a house. Including people you merely pass on the street, who might choose to attack you or rob you because of your status. None of them might think better of you because you are the high lord elf Bigglesnort in your D&D cell: they will think you have low status because you don't earn a good living.
Maybe Will Wilkinson and his circle of friends don't worry about their status. They probably don't worry much about their access to health care or where their next meal is coming from either. But those latter two can be really important to the well-being of the poor, and status might be too. We can't tell from Will's anecdotes of his personal feelings.
Familys can judge on all sorts of matters, not just money earned. Eg, you're a bad person because you married a soccer player/didn't get your PhD/didn't nurse cousin Emily through her illness/voted Green/converted to being a Jehovah Witness/etc.
People who might loan you money for a house or school do so presumably either because they love you (eg your parents) or because they think they will gain from the interest on the loan. Either possibility doesn't have much to do with status in itself.
All things being equal, I would have thought a person in the street would be more likely to attack a person who looks rich/high status than the opposite. I have a friend who has had three leather coats stolen from him so far, no one has ever tried to take my old wool one. Indeed, complete strangers have chased me down the street to give it back when I have left it accidently in bars or restaurants.
If people only care about specific dimensions of status, zero-sumness (positionality) is preserved. You might as well just claim that, in the absence of these TOTALLY INNOVATIVE MARKETS, DUDE, a society with only one status dimension is "non-zero sum", because hey, you don't have to care about that dimension, now, do you!
Try again.
http://isteve.blogspot.com/2006/10/status-compe...
High status for all?
Cheating the zero-sum mechanism of happiness.
you can download it here:
http://ideas.repec.org/p/wpa/wuwpmi/0501001.html
I think there is a problem with your idea, namely: not all status games are the same. Don't you think there is a kind of meta-ranking of status games? If that's true, you can't just simple choose a status-game, and the zero-sum problem will be back.
Geert Holterman